UV-Packer has been released in version 1.10 for Autodesk 3ds Max.
UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed?
UV-Packer does it with a single click of a button.
It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.
Changes for version 1.10:
- Added support for Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011.
- Added MAXScript support for UV-Packer.
- UV chart input data can now be taken from a different UV map channel to prevent undesired overwrites.
- Padding between UV charts has been adjusted. Charts now also keep correct distance to the edges of the UV map.
- Added options for fixed aspect ratio and user defined preview colors.
- Simplified user interface to make using the plug-in even more intuitive.
UV-Packer for Autodesk 3ds Max is now available for sale and as a freely downloadable trial version on its homepage: http://packer.3d-plugin.com/download
UV-Packer 1.10 is compatible with:
Requirements
About 3d-io
3d-io games & video production GmbH is specialized company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists. Our latest product on the gaming market was nominated for the German Game Developers Award 2008 in best graphics category, and CG products are used by many famous Game and Design Studios worldwide.
Contact: